Aug 11, 2007, 02:37 AM // 02:37
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#1
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Forge Runner
Join Date: Nov 2005
Location: Spiral of The Red Rose, Kryta (Columbus, IN)
Guild: Heros of Titans Realm [HotR]
Profession: E/
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Other Armors/Items afterwards..
So, I had this crazy little idea come across my mind today that involved this whole Kuzrick/Luxon Skills, Sunspear skills, etc.
What if after GWEN/Bonus Mission has past, that we are introduced to Kuzrick "Rare" armors and weapons?
Think about wearing something like Danika's attire. What do you think about it?
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Aug 11, 2007, 08:38 AM // 08:38
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#2
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Krytan Explorer
Join Date: Apr 2007
Location: Albuquerque, New Mexico
Guild: Paradoxa Zoloft Asylum [PXZ]
Profession: W/R
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Guild Wars has already implemented weapons heavily influenced by the Kurzicks and Luxons. In fact, it's been the case since Factions was out. Everyone gets to choose between two different armor arts for each side, and both areas have unique weapons.
In the case of the Kurzicks, you have the popular Echovald shield or the rather rare Guardian of the Hunt. Let's not forget the decorative Gothic Sword either!
In the case of the Luxons, you've got Jade hammers, bows, swords and the outcast shields, along with the Embossed Aegis and so on.
So while it would be nice to see more variety, I believe that's what the new expansion is for.
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Aug 11, 2007, 08:44 AM // 08:44
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#3
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Forge Runner
Join Date: Nov 2005
Location: Spiral of The Red Rose, Kryta (Columbus, IN)
Guild: Heros of Titans Realm [HotR]
Profession: E/
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Yes, but my thought is the "Afterwards". How are they going to keep players playing if they don't have new and "exotic" things?
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Aug 11, 2007, 10:37 AM // 10:37
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#4
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Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
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You mean like Magma and crystalline gloves? Ninja masks? Hall of Monuments to get more exotic things in Guild wars 2? Well I can't imagine how they'd keep players playing a game with story, new skills and new races if we all don't have a shiny sword!
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Aug 11, 2007, 10:51 AM // 10:51
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#5
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Frost Gate Guardian
Join Date: Mar 2006
Location: Sarcastic self opinionated old FART
Guild: Guardian Archangels
Profession: W/
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Quote:
Originally Posted by Darkobra
You mean like Magma and crystalline gloves? Ninja masks? Hall of Monuments to get more exotic things in Guild wars 2? Well I can't imagine how they'd keep players playing a game with story, new skills and new races if we all don't have a shiny sword!
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OOhhh Tssss (draws breath thru teeth ) I love sarcasm, its the lowest form of wit yet the highest form of intelligence, some say.
I really think that somewhere ANET are going to make a decision that they stop doing stuff for GW1. They will have to sooner or later so as to concentrate efforts for new games. So im not sure they are going to implement that much more extras in the first 3 campaigns, more work efforts into GW:EN and what extras they can bring to that.
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Aug 11, 2007, 11:21 AM // 11:21
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#6
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by Neriandal Freit
Yes, but my thought is the "Afterwards". How are they going to keep players playing if they don't have new and "exotic" things?
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More miniatures, more masks, a left out armor once in a while (like Elite Templar, Labirith, Gladiator Helmt, etc...)
You meant that?
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